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Author Topic: Final Fantasy XIV Update  (Read 299 times)
omnibahumut
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« on: August 07, 2009, 05:35:23 pm »

New Updates! via ZAM:
Edit: A lot of this and more is on the main website: http://na.finalfantasyxiv.com/
Highlights:

The World:
- Eorzea is a region within the world of Hydaelyn, which includes the continent of Aldenard and its neighboring islands.
- In Eorzea, one day will equal one hour in Earth time
- Gil is currency again
- People have gathered in Eorzea because of the Crystals found there
- Crystals can be used for Teleportation, among other things
-- Aetheryte, formed from a mist, will teleport you between regions
-- Excessive teleportation can be harmful
- Three main city-states, each with organizations for you to associate yourself with.
-- The Desert City, Ul,dah
-- City of the Ancient Wood, Gridania
-- City on the Mountains, Ishgard
-- Bustling Port City, Limsa Lominsa

Races:
- More character customization, can build an "ancestor" to your FFXI character
- Five races, as discussed earlier in the thread
- Differences between races not as great as in FFXI
- The clan you choose to be with can affect your starting stats

Armoury System:
- Equipping Different weapons and tools will instantly change your class
- Classes will be organized into four "disciplines"
- "Main Job" will be comprised of your top skills (FFT?)

Classes (direct translation; subject to change):
- Fighters
-- Disciplines: Gladiator, Archer
- Sorcerers
-- Disiplines: Thaumaturge, Illusionist
- Gatherers
-- Gardener, Fisherman
- Crafters
-- Blacksmith, Chef

Guildleve:
- A method of having quests change to better fit your style (from what I gather)


Thats all folks!

Pictures and more detailed information here: http://ffxiv.zam.com/story.html?story=19163
« Last Edit: August 07, 2009, 05:42:44 pm by omnibahumut » Logged

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« Reply #1 on: August 20, 2009, 08:02:34 pm »

So I guess it's going to make it tough for the folks who were making a living off of tele's...no biggie. Although I did find it useful.
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